Please be advised that the following documentation pertains only to our self-service plans, namely Basic, Pro, and Ultra, which are accessible via RapidAPI. If you are an Enterprise customer, we offer dedicated documentation with extended code examples, which can be found in our developer backend.


We offer map tiles in raster and vector formats for the best interactive maps experience. Our map tiles are compatible with all popular map rendering libraries and technologies, including Leaflet, MapLibre GL.


Every request have to be signed by an API key. For a detailed explanation click here.

Available mapstyles

There a several default Maptoolkit Mapstyles:







Please look into our tileserver-examples how to implement above mapstyles in Leaflet / MapLibre GL.

Mapstyles useable in Leaflet/Openlayers

You can use any of these mapstyles in a leaflet/openlayers compatible environments.

A tile-URL has the following format:{z}/{x}/{y}/{mapstyle}.png?rapidapi-key=your-api-key

For retina tiles use the &ratio=2 suffix.{z}/{x}/{y}/{mapstyle}.png?rapidapi-key=your-api-key&ratio=2

For custom mapstyles please get in contact.

Mapstyles useable in MapLibreGL and MapboxGL

You can use any of these mapstyles in maplibregl/mapboxgl compatible environment.

A mapstyle-URL has the following format:{mapstyle}.json?rapidapi-key=your-api-key

Additional useful tilesets

Hillshading tiles

contains a raster hillshading layer, usable in vector maps. Maximum zoomlevel is 14.{z}/{x}/{y}/hillshading.png?rapidapi-key=your-api-key

Terrain RGB tiles

contains terraindata encoded in png. Maximum zoomlevel is 14.{z}/{x}/{y}/terrain.pbf?rapidapi-key=your-api-key